Tag Archives: Maxis

New SimCity game a disappointment?

SimCity_(2013)_limited_editionWhen I was growing up SimCity 2000 was one of my favorite games that I played and I had a great amount of fun with it.  When I started to hear good things about the new SimCity game before it launched and watching some of the preview videos I got a bit excited about the game and it brought back memories from the earlier version of the game.  Once the game was released that image started to change.  First off EA had a massive problem with the servers for the game and people had a very hard time connecting to them to just play the game, since you had to be connected online all the time to even play at all.  Other problems related to how the game works and the AI they use in the game presents another problem that made me sad to read about. Problems such as the path finding that they use for sims when they are driving or walking to a certain place. I did read a piece that they are working on a fix for some of the car traffic problems, but seems like a bad bug to release with.

The last point I will add is that I was disspointed to read about the point below about the options you are allowed for traffic management.

Past SimCity games have included highways and subways, and I expected the new game to build on this solid transport infrastructure foundation. But it didn’t. It didn’t even keep pace with its predecessors, and I just can’t defend that by saying, “Oh it’s a reboot.” Yeah, OK, it’s a reboot. That doesn’t mean it can simply discard core elements of city-building gameplay.

via SimCity review: One week later, time doesn’t heal all wounds | Ars Technica.

Creating subways and highways was great fun to figure out how you wanted to lay it out and where to put them.  Subways especially were always very fun to lay out and create stops since you got to go underground in SimCity 2000 and have a bit more freedom in laying them out compared to roads that where more straight lines.

EA & Maxis said that the Mac version of the game will be out later this spring, so I will have to see what types of reviews the Mac version gets and what patches they have made to the game by then to really decide on whether it is worth getting.  A game that I was at first quite excited about getting I am now much more cautious on whether it is worth the money.